Process Blog Prototype 3
- He Zhuyuan
- Dec 20, 2019
- 1 min read
Updated: Sep 8, 2020
I used Figma to create my 2D Assets for VR environment.
Here is a summary of all the UI/UX screens that would be displayed in the final design

I also tried to create some animation to illustrate the actions and interactions that would happen in the virtual space. I used Maximo for 3D figures and animation creation. Then I try to put all the movements with 2D Assets into Styly to test it out the interaction between my 3D assets and 2D Assets



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